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Review: Death Road to Canada (Xbox One)

The mobile zombie survival game is finally hitting the console market. The developer actually had this game scheduled to be released on April 25th but after the horrific events that happened in Toronto last month the release of the game was postponed. Here is our review for the console version of Death Road to Canada.



Players find themselves on a road trip from Florida to Canada. Rumor has it that the zombie infestation hasn’t been bad in Canada and that the country is a safe haven. The only problem is you have to make it through the Death Road to Canada. The story seems simple enough; that is until you get a few days into the trip and realize that with so many characters to pick from the story is always changing. The destination is the only thing that stays the same giving players numerous ways to enjoy the game.

Death Road to Canada



Zombie sprites have never looked so good on a big screen. The game never strays away from bright colors and buckets of gore. That’s one thing that I actually could finally really see on the console version. As you walk over a dead zombie you will stomp on any organs that remain causing some very interesting explosions of gore. The graphics are simple and enjoyable and they look so much better on the Xbox One.


The game has the same great music from the mobile version. I never needed to turn off the music since it wasn’t annoying or dull. The music of course changes on what location you are at. The menu plays some great rock music while out scavenging for supplies the music will subtly change into something out of a horror movie. Now the sounds of chaos in the game are fantastic. Smashing a zombie with a bat sounds just like what you would imagine. The same can be said with just about everything including the cars starting up. With no voice acting, the story is told through text that actually doesn’t interfere with the gameplay.



Death Road to Canada is split into two different types of gameplay. First you have the text based choices and sometimes you really don’t have a choice to make. Most of the games flow is based on what place you pick or how many items you get to help on your trip. If that was all you did then this game wouldn’t be enjoyable; when you mix it with actual zombie bashing this game becomes so much more fun. The second half of the gameplay has you finding items to use as weapons. During this part of the game you will come across different buildings that may have enough items to help you on your journey. In some playthroughs I was killed rather fast when I wasn’t paying attention. The game even tells you that its bad to just rush into a horde of zombies. I guess I don’t always do what I’m told.

Death Road to Canada has so many paths to play through this game and yet they all lead to a siege moment where you have to survive for a certain amount of time. If you are unprepared you will die. Actually for most of the time you play you will die.


After playing both versions of this game I would highly recommend the console version to everyone. The small issues that actually became annoying to me in the mobile version are gone. No longer do my sausage fingers get in the way of the game play. With all the modes and characters that are available to you this game will give you hundreds of hours to enjoy.

Review copy of this game was provided by the developer

David Yerion
David Yerionhttp://www.Ticgamesnetwork.com
Living in Northern California. Nestled between Mt. Lassen and Mt. Shasta in a small town. Family, gaming and work are my life. Hit me up @davidyerion on Twitter. Playing since Atari 2600.

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