The question of whether or not Dark Souls 3 is the final game in From Software’s series of hardcore action RPGs has been plaguing fans since the game’s announcement at E3 earlier this year. One thing is for sure: As in all things, game director Hidetaka Miyazaki is not making it easy for anyone to discern the truth.
First, some background: In a press release from Bandai Namco Europe following its announcement, Dark Souls 3 was called the “final episode” of the series, leading many to believe it would be the final game in the series. In an interview with Eurogamer a couple of days later, Miyazaki clarified that Dark Souls 3 is “not the final product for the Dark Souls series.” Rather, he said, it would be “a turning point.”
Now, in an interview with GameSpot, things seem even less clear.
“I don’t think it’d be the right choice to continue indefinitely creating Souls and Bloodborne games,” Miyazaki says. He follows up by saying that he “consider[s] Dark Souls 3 to be the big closure on the series.”
So … it is the last game again? That’s not entirely clear. “The big closure on the series” could imply that, or it could just be another way of saying “a turning point,” as Miyazaki had called it previously.
Whatever the case, Miyazaki is clear that he and From Software “want to aggressively make new things in the future.”
“There will be new types of games coming from us, and Dark Souls 3 is an important marker in the evolution of From Software,” Miyazaki says.
Even if we’re a bit confused on exactly what this means for the future (or lack thereof) of the Souls series, it’s great that Miyazaki and his team are acknowledging that they can’t keep creating the same type of game over and over again indefinitely.
We’ll be able to find out just how much closure Dark Souls 3 provides when it’s released on April 12, 2016. In the mean time, you can read our hands-on preview from earlier this year.